Escape Room: The Game Review
*3/5*
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I received a free party pack of Escape Room:The Game by Spin Master through House Party for testing and evaluating purposes. All opinions are my own
I had a feeling that the "Escape Room: The Game" was definitely a spin off of the more popular mobile-app and PC web based games featuring a puzzle with clues to escape a room that you are trapped in. This particular game by Spin Master tries to take those virtual games and make them into a reality multi-player team-based strategy game.
This game box featured 4 different adventures that ranged in difficulty. Each adventure comes with 3 sets of clues, a backstory for the adventure, hint cards, keys, a chrono-decoder, and an actual decoder.
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Every so often, the chrono-decoder will make a sound which alerts you that its time to check a hint card. These hint cards are supposed to help you when you are stuck by giving sly hints - however prove quite useless if you haven't progressed far enough to use them. Sometimes, you have to save them for later use.
The keys have different shapes, numbers, letters, and codes on them which gives more of a sense of digging through items to find the correct codes. It adds to the intense feeling of being timed.
-This photo is property of blog owner. Permission is not granted for use elsewhere; with exception of brand owners and hosted sites where permission has been given- |
-This photo is property of blog owner. Permission is not granted for use elsewhere; with exception of brand owners and hosted sites where permission has been given- |
-This photo is property of blog owner. Permission is not granted for use elsewhere; with exception of brand owners and hosted sites where permission has been given- |
I don't really like that in order to continue to play the game, you are forced into purchasing expansion packs as each game can only be played through once - since once you figure out the codes to each adventure, that's the only time that you can play. I feel the game would have been much better served if it would have incorporated more of a mobile download aspect instead of additional purchasing. I also personally feel that the chrono-decoder may have not been truly capable of deciphering which adventure that you are truly on and can end up messing up your codes - which actually messes up your adventure and all that you can do is allow your time to run out. I didn't see any reason that the game would be for 3-5 players, it seemed as though 1-2 players would be just as capable of playing this game, or even more players. Perhaps the 3-5 was just a suggestion number.
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